import pygame as pg
import sys
sc = pg.display.set_mode((300, 700))
sc.fill((0,0,0))
pg.draw.circle(sc, (250,250,250),(150,100),50)
pg.draw.circle(sc, (250,250,250),(150,50),30)
pg.draw.circle(sc, (250,250,250),(150,20),20)
pg.display.update()
while 1:
for i in pg.event.get():
if i.type == pg.QUIT:
sys.exit()
pg.time.delay(1000)
import pygame as pg
import sys
sc = pg.display.set_mode((300, 700))
sc.fill((0,0,0))
pg.draw.circle(sc, (250,250,250),(150,100),50)
pg.draw.circle(sc, (250,250,250),(150,50),30)
pg.draw.circle(sc, (250,250,250),(150,20),20)
pg.display.update()
while 1:
for i in pg.event.get():
if i.type == pg.QUIT:
sys.exit()
pg.time.delay(1000)