/** libraries */
#include <iostream>
#include <cmath>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <algorithm>
using namespace std;
/** defines */
#define ll long long
#define ld long double
#define yes cout << "YES" << "\n"
#define no cout << "NO" << "\n"
signed main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
// problem 1 //
ll x;
cin >> x;
if(x > 0)
x *= 5;
else
x -= 10;
cout << x << "\n\n";
// problem 2 //
ll a[3];
for(ll i = 0; i < 3; i++)
cin >> a[i];
sort(a,a+3);
cout << a[0] + a[1] << "\n\n";
// problem 3 //
ll y;
cin >> y;
if(y > 0)
y++;
y -= 2;
cout << y << "\n\n";
// problem 4 //
ll b[3];
cin >> b[i];
sort(b,b+3);
cout << b[2] + b[1];
//problem 4 //
}
#include<iostream>
#include<iomanip>
#define _USE_MATH_DEFINES
#include<cmath>
int main()
{
double a, b, c, alfa, beta, gamma;
cout <<"a="; cin >> a;
cout <<"b="; cin >> b;
cout <<"c="; cin >> c;
if (a+b>c && a+c>b && b+c>a)
alfa = acos((b*b+c*c-a*a)/(2*b*c))*180/M_PI;
beta = acos((a*a+c*c-b*b)/(2*a*c))*180/M_PI;
gamma = acos((a*a+b*b-c*c)/(2*a*b))*180/M_PI;
cout <<"Angles in degrees:\n";
cout <<setprecision(3)<<fixed<< "alfa=" << alfa << " beta=" << beta << " gamma=" << gamma << endl;
else cout << "Triangle absent\n";
system("pause");
return 0;
/** libraries */
#include <iostream>
#include <cmath>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <algorithm>
/** libraries */
using namespace std;
/** defines */
#define ll long long
#define ld long double
#define yes cout << "YES" << "\n"
#define no cout << "NO" << "\n"
/** defines */
signed main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
// problem 1 //
ll x;
cin >> x;
if(x > 0)
x *= 5;
else
x -= 10;
cout << x << "\n\n";
// problem 1 //
// problem 2 //
ll a[3];
for(ll i = 0; i < 3; i++)
cin >> a[i];
sort(a,a+3);
cout << a[0] + a[1] << "\n\n";
// problem 2 //
// problem 3 //
ll y;
cin >> y;
if(y > 0)
y++;
else
y -= 2;
cout << y << "\n\n";
// problem 3 //
// problem 4 //
ll b[3];
for(ll i = 0; i < 3; i++)
cin >> b[i];
sort(b,b+3);
cout << b[2] + b[1];
//problem 4 //
}
#include<iostream>
#include<iomanip>
#define _USE_MATH_DEFINES
#include<cmath>
using namespace std;
int main()
{
double a, b, c, alfa, beta, gamma;
cout <<"a="; cin >> a;
cout <<"b="; cin >> b;
cout <<"c="; cin >> c;
if (a+b>c && a+c>b && b+c>a)
{
alfa = acos((b*b+c*c-a*a)/(2*b*c))*180/M_PI;
beta = acos((a*a+c*c-b*b)/(2*a*c))*180/M_PI;
gamma = acos((a*a+b*b-c*c)/(2*a*b))*180/M_PI;
cout <<"Angles in degrees:\n";
cout <<setprecision(3)<<fixed<< "alfa=" << alfa << " beta=" << beta << " gamma=" << gamma << endl;
}
else cout << "Triangle absent\n";
system("pause");
return 0;
}